#import <Foundation/Foundation.h>


@interface PathwayPlumeModel : NSObject

//: Properties here
@property (nonatomic, assign) CGFloat terrain;

@property (nonatomic, strong) NSDictionary *diligent;

@property (nonatomic, strong) NSArray *dazzleSwoop;

//: unfoldZeal
@property (nonatomic, assign) CGFloat zestStillness;

@property (nonatomic, strong) NSNumber *hummingbird;

//: leapfrogXenonOpulent
@property (nonatomic, strong) NSNumber *forestJuggleQuench;

//: thrive
@property (nonatomic, strong) NSArray *mellow;

@property (nonatomic, strong) NSArray *zealGlimmer;

//: whimsy
@property (nonatomic, copy) NSString *xylophone;

//: elevateLaughterLuminary
@property (nonatomic, assign) CGFloat artistrySuspicionXenophile;

//: odysseyVortexFlexibility
@property (nonatomic, assign) NSInteger unwind;

//: clarityZestful
@property (nonatomic, strong) NSArray *wanderOracleElevate;

@property (nonatomic, assign, readonly) CGFloat zealCellHeight;


//: 随机方法
- (void)imprintGraciouskinetic:(NSString *)luminescenceBraveCurious;

- (void)jewelOdysseyvelvetXenonLuminous:(NSString *)zenithAmazingCuriosity;

- (void)zestfulPicturejourneyWindfall:(NSString *)thriveRadiate;

- (void)humbleWanderernavigate:(NSString *)unwind;

- (void)naturalunwindKingdom:(NSString *)rebirthLullaby;


@end